Exciting News!! (January Plans)


Got big plans coming for Suitor. January will see us launch a kickstarter, which will hopefully allow us to spruce up the game to look more like it's supposed to.

But we need your support to get there. 

Suitor is a big idea, born from the staleness of today's indie horror genre. Aside from a few standouts, it seems all the genre has to offer is the same formula: interesting concepts, tedious gameplay, memorable and marketable creature designs and a poor attempt at mysterious world building to ride on the YouTube Theory train.

Suitor was created specifically to combat those issues. The game plays like a movie, or haunted house ride. It's non-stop action and tension, with a clear story that isn't trying to hide anything. No mysteries, no vague lore, no tricks. Instead, we focus on engaging gameplay and likeable characters.

The game will pit players against a variety of creatures, each with their own unique skill sets and requiring a unique method to evade. You'll need quick thinking and a solid plan to escape them, and even then you may find it's not so easy.

The AI won't be so simple as to figure out a cheat to run in circles. They will adapt to your gameplay and predict your next move, forcing players to think on their feet and change up their approach on the fly to avoid being outplayed.

We've got a slew of concepts we're excited to bring to you, from intense chase scenes to tough but thrilling combat sections, the story will keep you enamored and the scares will keep you tense on the edge of your seat.

Suitor will be a thrill ride through and through, and we can't wait to bring it to life for you. But we need your support to do so. Help us in January to reach our goal, so we can get a jump start and make this project a reality.

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